Knightmare Corruptor Iblee
DARK 2

Knightmare Corruptor Iblee

  • Archetype:
  • Knightmare

  • ATK:
  • 0

  • DEF:
  • 0

  • View:
  • 1134




When this card is Normal Summoned: You can target 1 Link Monster in your GY; Special Summon it to your field so it points to this card, but change its ATK to 0, also negate its effects. You cannot Special Summon monsters, except Link Monsters. If this card in its owner's control is sent to the GY: You can Special Summon this card to your opponent's field in Defense Position. You can only use this effect of "Knightmare Corruptor Iblee" once per turn.




 
 
AI Power Analysis
ExtenderConfidence: MediumEvaluated Oct 9, 2026
48± 8/ 100
Power Score
Intrinsic 48
Deck 48

Knightmare Corruptor Iblee — Power Evaluation

Final Score: 48 ± 8 · Confidence: Medium

  • Intrinsic: 48 · Deck: 47.6 · Meta: provisional
  • Primary role: Extender · Secondary: Utility, Floodgate/Control

Why it scores here

Iblee's power comes from converting a Normal Summon into a Link monster revived from the GY, which is then negated and set to 0 ATK, plus a once-per-turn GY revival onto the opponent's field. The 400-deck presence (1.26 average copies, 68 archetypes) confirms it is portable and easy to reach, but no combo boards were recorded, so its conversion value is text-inferred and it is not credited as a strong starter. The card's self-restriction (no non-Link Special Summons) is a real deckbuilding and flexibility cost, and high deck inclusion was not allowed to lift the score (guardrail 3).

Axis scores

Axis Score Evidence
Accessibility 55 Played in all 400 sampled decks at 1.26 average copies and reachable via Normal Summon, but no searcher text or starter role/searched-for role data exists (observed deck presence, inferred access).
Combo & Conversion 45 Text gives a Link revival that lands a negated Link body and a GY-to-opponent-field DEF body, but no recorded combo boards show it converting (inferred from text).
Resource Economy 35 No card advantage is generated; the Link revival is a free special summon from the GY but leaves a 0-ATK, negated body and the Normal Summon itself is a 1-for-1 body (inferred from text).
Effect & Interaction 20 The card's negation applies to its own revived Link, not to the opponent's cards, and no opponent-interaction data was supplied (verified from text).
Material Utility 45 Level 2 DARK Cyberse is a usable generic material, and its GY effect can still place it on the opponent's field after being sent there (inferred from text).
Resilience & Flexibility 50 The GY-to-opponent-field effect gives recursion after it is sent away, and it is played across 68 archetypes, though the Normal Summon route is exposed to hand interruption (observed deck spread plus inferred from text).
Deck-Building Efficiency 25 The clause 'You cannot Special Summon monsters, except Link Monsters' locks the deck's own non-Link Special Summons and is effectively a self-restriction (verified from text).

Calculation

Weight profile: 0.7 Extender + 0.3 Utility (Extender primary; Utility default as secondary). Intrinsic ≈ 48, Deck ≈ 47.6, Meta = provisional. Modifiers: Self-locking restriction (-4). Final formula: 0.40*Intrinsic + 0.60*Deck

Strengths

  • Played in all 400 sampled decks at about one copy each, showing reliable access in the sampled decks
  • Revives a Link monster from the GY onto the field, extending Link zones
  • Once-per-turn GY effect that places the card on the opponent's field, giving recursion
  • Portable across 68 archetypes, so the body is not tied to one home

Weaknesses

  • Self-locking clause blocks the deck's own non-Link Special Summons
  • Revived Link is set to 0 ATK and negated, so the extension gives little board value
  • No opponent interaction effect
  • No recorded combo boards, so conversion power is inferred only

Counters / choke points

  • Hand traps and Normal Summon interruption (Ash Blossom & Joyous Spring and Droll & Lock Bird appear among top partners, indicating these are commonly run)
  • Board wipes or GY-based removal that denies the Link revival target

Best use

Extender in Link-based and Cyberse lines; tech body in archetypes that run Link monsters. Decks: Cynet (60% inclusion in usage statistics), Code Talker, Firewall, Ignister. Suggested copies: 1.

Evidence & gaps

  • Verified: Normal Summon trigger revives a Link monster from the GY and negates it with 0 ATK; Cannot Special Summon non-Link monsters; Once-per-turn GY effect to the opponent's field in Defense Position; Played in 400 of 400 sampled decks at 1.26 average copies
  • Observed: Top partners include Ash Blossom & Joyous Spring (93.8%) and Called by the Grave (81%); Cynet inclusion at 60% with 1 typical copy; Mentioned as a Staple in several guides
  • Inferred: Link revival extends the board but gives little value because the Link is negated and at 0 ATK; Normal Summon access depends on hand and draw, which is not searchable; The GY-to-opponent-field effect gives recursion but no combo data confirms its use
  • Data gaps: no combos supplied — combo conversion is text-only inference legal copies is 0 for masterduel and duellink, so the legality context of the 400 decks is unclear; Meta is not scored no searcher or hand-trap data for this card no recorded rulings or interaction data beyond card text











https://metaduelist.com/
Top